James Schmitt - Designer and CG Artist
Apt 212, 985 Nicola St
Vancouver, BC
V6G 2C7

jamie.schmitt@gmail.com
Cell: (780) 807-5965
http://jamieschmittdesign.com
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Professional Experience
Animation Technical Director - Zoic Studios				July 2015 - Present
Character FX, Cloth/Hair/Crowd Rigging and simulation, Rigging, Modelling, Lighting, Mocap automation, Animation, QT gui Tools
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Technical Assistant - Image Engine							February 2015 - May 2015
Render farm management
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Technical 3D artist/generalist - Code}{atch					September 2013 - January 2014
Modelling and shading for 3D Tilesets, modelling automation via maxscript, characters and weapons
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Medical Modelling Technician - Institute for Reconstructive Science and Medicine (iRSM)	Oct 2011 - Sept 2013
Surgical Facial Reconstruction planning, 3D printing lab, Medical product design, Casting, Database Design
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Digital Artist - University of Alberta, Scriptease						May 2011 - March 2012
Character Modelling, Rigging, Shading, real time animated emotion blending system in Unity
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Education
Jan 2014 – Dec 2014 Vancouver Film School Diploma with Honours in 3D Animation and Visual Effects
Sep 2007 – May 2011 U of A Bachelor of Design, Industrial Design with Computing Science Route
Sep 2004 – Jun 2007 Harry Ainlay High School Matriculation with Honours

Skills
Maya, Zbrush, Houdini, Max, Mari, Substance, Rhino, Nuke, and Adobe suite. 
Fine Art: Drawing, Sculpture, Photography, Sketching, Typography
Programming experience in Python, C, C++, Perl, Java, JavaScript, PHP, Mysql, CSS, Html5
Industrial Design Process (Research -> Ideation -> Prototyping -> Manufacturing)
Maintaining and utilizing Rapid Prototyping, and 3D scanning technologies.

References - Available on request